![battletech flashpoint tankiest mech battletech flashpoint tankiest mech](https://i.ytimg.com/vi/oKJcDDhVE1Q/maxresdefault.jpg)
The Flea is hard to keep alive, but damn is it fast, whereas the Archer may be slower, but packs a tremendous payload of missiles. Heading back to the mech list, there is a solid mix of light, medium, heavy, and assault mechs to serve all portions of the campaign arch. While some mechs are all but useless at stock loadouts (Looking at you, Awesome), the Bull Shark can deal some serious damage at nearly any distance, and with the Thumper, it can do it in an area of effect. Closing distance, the stock loadout is a pair of ER Medium Lasers, with LB-10X and Ultra AC/5s on each arm. In terms of armaments, the Bull Shark reaches out and touches its foes from a hell of a distance with the Thumper Artillery Piece. It looks like it combines some of the best elements of a King Crab, Awesome, and a dash of Goliath for taste. Sporting a reverse-jointed articulation, this monster sports an aggressive profile, and has weapons to match. I could describe them, but I really want to focus on the Bull Shark.Īt 95 tons, the Bull Shark fits in nicely with your assault lance. All of these are pen-and-paper known (if not rare) mechs that we’ve seen in other games (both tabletop and videogames) over the last three and a half decades. The seven mechs you’ll now encounter as part of any normal outings are the 20 ton Flea, 40 ton Vulcan, 40 ton Assassin, 45 ton Phoenix Hawk, 60 ton Rifleman, 70 ton Archer, and a 100 ton Annihilator. With 35 years of legacy to build on, it’s time to get up close and personal with some of the best classic mechs and weaponry to ever hit the Periphery.īefore we get to the fresh campaign content, there are eight mechs added to the roster with Heavy Metal - seven you’ve seen before, and one built entirely for this expansion. Call it, Heavy Metal! Rounding out the final DLC for Harebrained Scheme’s giant stompy mech tactical game, Battletech, we finally get our hands on some of the mech designs we’ve been clamoring for since the game launched in November of last year. Flashpoint campaign missions will appear on the map in blue instead of yellow.It’s your one way ticket to midnight.
![battletech flashpoint tankiest mech battletech flashpoint tankiest mech](https://i.ytimg.com/vi/oFZ5ht976Lg/maxresdefault.jpg)
The 3rd DLC, Battletech: Heavy Metal, added a flashpoint campaign. The release of the 2nd DLC, Battletech: Urban Warfare, added new flashpoints to the game.
![battletech flashpoint tankiest mech battletech flashpoint tankiest mech](https://assets2.rockpapershotgun.com/battletech-flashpoint-a.jpg)
In Career, they are available immediately, although it will take a few days of career time before they appear on the Star Map. In Campaign, all Campaign missions must be complete before they become available. In addition to narrative twists and turns, some Flashpoint stories include consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs."įlashpoints are available for both Campaign Mode and Career Mode. "Flashpoints embroil players in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. Paradox Games described them as such when the DLC was first announced: Flashpoints are a special type of mission in Battletech.įlashpoints are multi-part missions introduced with the Battletech: Flashpoint DLC.